Immersive Art II | |
| The primary task of the art historically oriented project is the examination and systematisation of different forms of using VR and the reveal of methods and artistic strategies that are used to force the recipient into the image. The second focus is the analysis of the contemporary, computer based development and phenomenology of VR: How do elements like interaction, interface design, immaterilisation, agent and evolutionary image processes transform the system of art with its traditional triad of artist, work of art and recipient? | |
| Head of Project: | |
| Dr. phil. Oliver Grau Faculty of Arts III Department of Cultural Studies and the Arts Early Modern and Modern Art History Tel (030) 2093-4295 Fax (030) 2093-4209 E-Mail oliver.grau@rz.hu-berlin.de | |
| Additional Head of Project: | |
| Emotionsforschung (Projekt der Jungen ) | |
| Additional Member of Project: | |
| Tillmann Allmer und Anna Westphal | |
| Begin/End of Project: | |
| 07/2004 - 07/2005 | |
| Funded by: | |
| DFG: Eigene Stelle (Sachbeihilfe) | |
| Online-Information: | |
| http://www2.hu-berlin.de/grau/ | |
| Publications: | |
| Virtual Art: From Illusion to Immersion, Cambridge: MIT-Press, 2003; Immersion and Interaction - From circular frescoes to interactive image spaces, in: Dieter Daniels und Rudolf Frieling (Ed.): MediaArtNet - 1: Survey of Media Art, joint project of ZKM and Goethe Institute, Wien 2004; German version pp. 268-291, Englisch version pp. 292-313. Der Digitale Bau: Aktuelle Tendenzen der Raumvisualisierung und ihre Vorläufer, in: Thesis, Wissenschaftliche Zeitschrift der Bauhaus-Universität Weimar, 2003, Heft 3, S. 112-121.The Database of Virtual Art: For an expanded concept of documentation, in: ICHIM, École du Louvre, Cultural institutions and digital technology, Paris 2003, acte publié avec le soutien de la Mission de la Recherche et de la Technologie du Ministère de lla Culture et de la Communication, CD-Rom, S. 2-15. | |