The "Stadtlabor for Multimodal Anthropology" aims at developing ‘an anthropology of/as urbanism’. It critically explores governmental, everyday, insurgent and more-than-human practices of city making. It also experiments with ethnography as a more-than-textual, multimodal practice.

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Sebastian Quack

Short bio

Sebastian Quack works at the intersection of play, participation and the politics of urban society, as artist, game designer and curator.

Sebastian’s work is process-based and cooperative. Sebastian is a founding member of the Invisible Playground network, co-director of Trust in Play, the European School of Urban Game design, and co-organizer of Drift Club, a platform that facilitates random musical walks through cities around the world. Since 2021, Sebastian is director of Now Play This, a Festival of Experimental Game Design in London.

He regularly teaches art and design, gives talks and consults organizations on how to engage playfully with the world around them.

Sebastian holds an MA in cultural studies and computer science from Humboldt-University Berlin, as well a fellowship from the Graduate School at Berlin University of the Arts.

Sebastian has worked on a number of ground-breaking playful projects including Area/Code’s plundr, the world’s first location-based PC game. Further notable work has included projects with HAU Theater, Oerol Festival, Victoria & Albert Museum, Metropolis Festival, Aichi Triennale, Urbane Künste Ruhr, Nuit Blanche Paris and Ensemble Modern.

Sebastian lives in Berlin.

See personal website.

Related publications

WASTE WHAT? is an open-source cooperative game, which explores how we can think about materials differently, trying out many ways to keep stuff in use.

Related projects